276: Scroll stop?

This sprite causes the camera to stop moving sideways if Mario is in certain Y position, depending of the data.

Sprite data

0000 HD0H 0000

H: Height. This will cause the scroll to stop if Mario is from 0 to H tiles higher than the sprite
This value is split (look at the two H's). The first one is the second (hex) digit and the second one is the first digit. For example, if the data is 0000 2101 0000, the height is 12 in hex. Just take the two H's in reverse order.

D: Direction. 0 stops the camera from going right. 1 from going left.

Unless otherwise stated, the content of this page is licensed under Creative Commons Attribution-ShareAlike 3.0 License